/* packets.h
 *
 * --
 * Copyright (c) 2012, Christophe Huriaux
 * Distributed under the terms of the MIT license.
 * http://www.opensource.org/licenses/mit-license.php
 * --
 */

#ifndef MC_PACKETS_H
#define MC_PACKETS_H

#include <packet/pts00KeepAlive.h>
#include <packet/pfs00KeepAlive.h>
#include <packet/pts01Login.h>
#include <packet/pfs01Login.h>
#include <packet/pts02Handshake.h>
#include <packet/pfs02Handshake.h>
#include <packet/pts03ChatMessage.h>
#include <packet/pfs03ChatMessage.h>
#include <packet/pfs04TimeUpdate.h>
#include <packet/pts05EntityEquipment.h>
#include <packet/pfs05EntityEquipment.h>
#include <packet/pfs06SpawnPosition.h>
#include <packet/pts0DPlayerPositionAndLook.h>
#include <packet/pfs0DPlayerPositionAndLook.h>
#include <packet/pts12Animation.h>
#include <packet/pfs12Animation.h>
#include <packet/pfs32PreChunk.h>
#include <packet/pfs33MapChunk.h>
#include <packet/pfs82UpdateSign.h>
#include <packet/ptsFEPing.h>
#include <packet/pfsFFKick.h>


int packetInitialize(McPacketFromServer** packet, unsigned char id);
#endif // MC_PACKETS_H
